Friday, February 3, 2012

PCL - Point Cloud Library

What is PCL?

The Point Cloud Library (or PCL) is a large scale, open project [1] for 3D point cloud processing. The PCL framework contains numerous state-of-the art algorithms including filtering, feature estimation, surface reconstruction, registration, model fitting and segmentation. These algorithms can be used, for example, to filter outliers from noisy data, stitch 3D point clouds together, segment relevant parts of a scene, extract keypoints and compute descriptors to recognize objects in the world based on their geometric appearance, and create surfaces from point clouds and visualize them -- to name a few.

PCL is released under the terms of the BSD license and is open source software. It is free for commercial and research use.
PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints (for more information about each module see the documentation page). Another way to think about PCL is as a graph of code libraries, similar to the Boost set of C++ libraries.

Want to learn more? Flow this link.
http://pointclouds.org/about.html

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